// Set up the image files to be used.
var theImages = new Array() // do not change this
// To add more image files, continue with the
// pattern below, adding to the array.

theImages[0] = 'images/q1.gif'
theImages[1] = 'images/q2.gif'
theImages[2] = 'images/q3.gif'
theImages[3] = 'images/q4.gif'
theImages[4] = 'images/q5.gif'


// do not edit anything below this line

var j = 0
var p = theImages.length;

var whichImage = Math.round(Math.random()*(p-1));
function showImage(){
document.write('<img src="'+theImages[whichImage]+'">');
}